Large City: I Vresmoz Gri

I Vresmoz Gri

I Vresmoz Gri
Example Wood Elf architecture.
StateWarren
ProvenceMoko̠ë Empire
Sub ProvenceVrotflom Kingdom
RegionVi̽ Miw Brushlands
Founded1539
Community LeaderLord Rancata
Area205 km2 (82 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation3306 m (10846 ft)
Average Yearly Precipitation148 cm/y (58 in/y)
Population48936
Population Density238 people per km2 (596 people per mi2)
Town AuraMysticism
Naming
Native nameI Vresmoz Gri
Pronunciation/i/ /ˈvresmoz/
Direct Translation[off white] [intervention]
Translation[Not Yet Translated]

I Vresmoz Gri (/i/ /ˈvresmoz/ [off white] [intervention]) is a subtropical Large City located in Vrotflom Kingdom, Moko̠ë Empire, within the Warren.

The name I Vresmoz Gri is derived from the Goblin language, as I Vresmoz Gri was founded by Rancata, who was culturaly Wood Elf.

Climate

I Vresmoz Gri has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 4°C (39°F). I Vresmoz Gri receives an average of 148 cm/y (58 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. I Vresmoz Gri covers an area of nearly 205 km2 (82 mi2), and an average elevation of 3306 m (10846 ft) above sea level.

Overview

I Vresmoz Gri was founded durring the early 16th century in fall of the year 1539, by Rancata. The establishment of I Vresmoz Gri was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding I Vresmoz Gri's construction back out of the project. Rancata pushed on reguardles, and I Vresmoz Gri was finished, but starts off as a terible place to live.

I Vresmoz Gri was built using the conventions of Wood Elf durring the early 16th century. Naturaly, all settlmentss have their own look to them, and I Vresmoz Gri is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

I Vresmoz Gri is buildings are arranged arround a network of spacious flagstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. I Vresmoz Gri's perhapse unnessisarily well built defences are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

A look around I Vresmoz Gri has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Regardless, you do not feel it would be wise to remain in I Vresmoz Gri long.

Civic Infrastructure

I Vresmoz Gri possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

I Vresmoz Gri has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

I Vresmoz Gri has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within I Vresmoz Gri. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for I Vresmoz Gri's parks.

I Vresmoz Gri has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within I Vresmoz Gri.

I Vresmoz Gri has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

I Vresmoz Gri has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

I Vresmoz Gri has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

I Vresmoz Gri has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

I Vresmoz Gri has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

I Vresmoz Gri has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

I Vresmoz Gri has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain I Vresmoz Gri's public wards, blessings, and other arcane systems.

I Vresmoz Gri has an Millitary Academy which trains military officers and specilists.

I Vresmoz Gri possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. I Vresmoz Gri's grid is powered by a boiler and turbine based power plant.

I Vresmoz Gri possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

I Vresmoz Gri has a first rate hospital which caters to anyone in need of long term medical care.

I Vresmoz Gri has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

I Vresmoz Gri has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for I Vresmoz Gri's natural decorations nor waterways.

I Vresmoz Gri has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

I Vresmoz Gri has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

I Vresmoz Gri has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

I Vresmoz Gri is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

I Vresmoz Gri's garrison was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

Due to the actions of local Kami, spring is short in I Vresmoz Gri.

The Lurker in Light near I Vresmoz Gri are known to be more aggressive than normal.

I Vresmoz Gri's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves creating small tokens to channel Wild Magic energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 89
  • Farmers: 163
  • Farm Laborer: 287
  • Hunters: 152
  • Milk Maids: 132
  • Ranchers: 63
  • Ranch Hands: 137
  • Shepherds: 113
    • Farmland: 196722 m2
    • Cattle and Similar Creatures: 12234
    • Poultry: 146808
    • Swine: 9787
    • Sheep: 489
    • Goats: 97
    • Horses, Mounts, and Beasts of Burden: 4893

Craftsmen

  • Arms and Toolmakers: 101
  • Blacksmiths: 108
  • Bookbinders: 59
  • Buckle-makers: 67
  • Cabinetmakers: 106
  • Candlemakers: 174
  • Carpenters: 150
  • Clothmakers: 135
  • Coach and Harness Makers: 52
  • Coopers: 119
  • Copper, Brass, Tin, Zinc, and Lead Workers: 65
  • Copyists: 45
  • Cutlers: 39
  • Fabricworkers: 111
  • Farrier: 264
  • Furriers: 31
  • Glassworkers: 195
  • Gunsmiths: 105
  • Harness-Makers: 47
  • Hatters: 98
  • Hosiery Workers: 35
  • Jewelers: 58
  • Leatherwrights: 122
  • Locksmiths: 48
  • Matchstick makers: 75
  • Musical Instrument Makers: 71
  • Painters, Structures and Fixtures: 61
  • Paper Workers: 71
  • Plasterers: 67
  • Pursemakers: 82
  • Roofers: 52
  • Ropemakers: 50
  • Rugmakers: 47
  • Saddlers: 97
  • Scabbardmakers: 107
  • Scalemakers: 53
  • Scientific, Surgical, and Optical Instrument Makers: 32
  • Sculptors, Structures and Fixtures: 48
  • Shoemakers: 47
  • Soap and Tallow Workers: 191
  • Tailors: 279
  • Tanners: 60
  • Upholsterers: 70
  • Watchmakers: 67
  • Weavers: 125
  • Whitesmiths: 38

Merchants

  • Adventuring Goods Retellers: 33
  • Arcana Sellers: 32
  • Beer-Sellers: 67
  • Booksellers: 71
  • Butchers: 135
  • Chandlers: 125
  • Chicken Butchers: 134
  • Entrepreneurs: 50
  • Fine Clothiers: 135
  • Fishmongers: 132
  • Florists: 30
  • Potion Sellers: 77
  • Resellers: 222
  • Spice Merchants: 69
  • Wine-sellers: 104
  • Wheelwright: 77
  • Woodsellers: 47

Service workers

  • Bakers: 257
  • Barbers: 191
  • Coachmen: 71
  • Cooks: 195
  • Doctors: 96
  • Gamekeepers: 77
  • Grooms: 43
  • Hairdressers: 163
  • Healers: 137
  • Housekeepers: 139
  • Housemaids: 257
  • House Stewards: 139
  • Inns: 46
  • Laundry maids: 94
  • Maidservants: 168
  • Nursery Maids: 88
  • Pastrycooks: 174
  • Restaurateur: 233
  • Tavern Keepers: 188

Specialized Laborer

  • Ashworkers: 65
  • Bleachers: 45
  • Chemical Workers: 28
  • Coal Heavers: 92
  • In-Town Couriers: 106
  • Long Haul Couriers: 104
  • Dockyard Workers: 101
  • Gas Workers: 23
  • Hay Merchants: 40
  • Leech Collectors: 141
  • Millers: 111
  • Miners: 119
  • Oilmen and Polishers: 77
  • Postmen: 104
  • Pure Finder: 63
  • Skinners: 135
  • Sugar Refiners: 27
  • Tosher: 75
  • Warehousemen: 157
  • Watercarriers: 100
  • Watermen, Bargemen, etc.: 135

Skilled Laborers

  • Accountants: 62
  • Alchemist: 73
  • Clerk: 101
  • Dentists: 49
  • Educators: 134
  • Engineers: 68
  • Gardeners: 49
  • Mages: 35
  • Plumbers: 52
  • Pharmacist: 57
  • Professors: 21
  • Scientists: 37
  • Wizards: 20

Civil Servants

  • Adventurers: 47
  • Bankers: 68
  • Civil Clerks: 113
  • Civic Iudex: 53
  • Consultants: 30
  • Exorcist: 108
  • Fixers: 56
  • Kami Clerk: 98
  • Landlords: 96
  • Lawyers: 60
  • Legend Keepers: 85
  • Militia Officers: 489
  • Monks, Monastic: 157
  • Monks, Civic: 157
  • Historian, Oral: 104
  • Historian, Textual: 57
  • Policemen, Sheriffs, etc.: 106
  • Priests: 212
  • Rangers: 67
  • Rat Catchers: 77
  • Scholars: 76
  • Spiritualist: 87
  • Slayers: 27
  • Storytellers: 165
  • Military Officers: 174

Cottage Industries

  • Brewers: 143
  • Comfort Services: 181
  • Enchanters: 52
  • Herbalists: 54
  • Jaminators: 157
  • Needleworkers: 152
  • Potters: 77
  • Preserve Makers: 132
  • Quilters: 67
  • Seamsters: 233
  • Spinners: 135
  • Tinker: 55
  • Weaver: 119

Artists

  • Actors: 52
  • Architects: 18
  • Bards: 75
  • Costumers: 29
  • Dancers: 59
  • Drafters: 32
  • Engravers: 38
  • Fine Furniture Carpenters: 24
  • Glaziers: 52
  • Inlayers: 47
  • Musicians: 128
  • Painters, Art: 25
  • Playwrights: 53
  • Sculptors, Art: 42
  • Wood Carvers: 174
  • Writers: 163

Produce Industries

  • Butter Churners: 152
  • Canners: 143
  • Cheesmakers: 195
  • Ice Merchants: 22
  • Millers: 104
  • Picklers: 81
  • Smokers: 59
  • Stockmakers: 55
  • Tobacconists: 76
  • Tallowmakers: 116

18413 of I Vresmoz Gri's population work within a Foundational Occupation.

26609 of I Vresmoz Gri's population do not work in a formal occupation, but do contribute to the local economy. 3914 (8%) are noncontributers.

Points of Interest

The center of I Vresmoz Gri's town square was built around an ancient standing stone.

POI

History

I Vresmoz Gri is in secret rebellion against their ostensible liege, having cut deals with his enemies, plotted to betray him for their own gain, or bridled under his tyranny and sought a better lord. The community’s leadership is all in on this plot, and outside viceroys or representatives are being kept carefully ignorant of the reality. The common folk may be oblivious to the truth, though they’ll doubtless have felt the same motivations and promptings that convinced their leaders to turn traitor.

The the a corset of Conjuration, an a corset imbued with great amounts of Conjuration energies was created near I Vresmoz Gri by in time immemorial, reportedly some time during the late 2nd century.

History